I just played this game, it was fantastic! It managed to bring together a lot of my favorite things, from queer stuff to body horror, all while making me really emotional. I can't wait for season 2, thank you so much.
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Thank you so much for this game. I had been really excited to play this and still wasn't prepared for how good it was. It made me feel so many things, beautiful and sorrowful. My heart felt full playing this game. The jokes landed so well and the feelings hit so hard. The genre mashup is fun and perfect. All of the interesting disparate pieces manage to fit together so well. It's such an excellent mix of politics and memes and beautiful descriptions and heartfelt dialogue. The characters and world are so evocative. I had a lot of fun playing and can't wait for season 2!
Got this in the recent Summer bundle, looked real interesting and I've just literally finished the first season. I got to say that I thoroughly love the weird twist on mechs, the meat related grossness, the strange cyber-flesh-punk mood. I also loved the visual novel parts, I think it's a fantastic spin on the cyberpunk genre with some actually interesting characters. something not often seen in a trodden out genre. characters with depth and emotions. But my biggest grip is the fighting sequences. While I don't mind the visual style, I feel there is a distinct lack in basic game design in regards to feedback. Not sure whether it was a bug on my side, but I had no sound when hitting the attack button, nor is there any audio cue as to when you actually hit an enemy. The lack of audio-visual feedback makes it hard to understand both what my mech is doing or what the enemies are doing. Some cool sound effect would have been amazing to make this a more compelling experience. After a while the fights also become rather repetitive with a lack of distinctly different mechs. Something that would also add to the universe as a whole. What kind of different mechs are there, what can they do etc. Overall I really like the story but the fighting sequences started to get frustrating and more of a chore to me. I really wanted the end battle to stop at some point. I appreciate the option to skip them but I think they could be developed further to make fighting in the game a more compelling experiences. It is afterall part of this game, so why not make it as strong as the other parts? Looking forward to seeing where this goes though! Good Job!
Hello! Thank you very much for your feedback.
The combat is, admittedly, the weakest part of the experience. This is something that we're determined to change, and we've put a lot of work into upgrading the combat for Season 2 (Kickstarter coming later this Summer)! I'm very glad you enjoyed the rest of the experience, even though the combat was a bother!
Hey I just got this and its great, thanks for your work! The story and characters are awesome and the mechfighting is intense even tho it at first glance seems simple.
Im playing the linux version and it seems like its working perfect, except now I'm on episode 3 with the Brad/Lianna fight, and after I get 3 points in, and going for the fourth, it just seems to stop counting, it sais Brad or Lianna briefly in the textbox but no matter how many times I knock them out I dont win?
Looking forward to continue this game and thank you for supporting linux also!
Hi, there! This is unfortunately a known problem in the Linux version of the game. I don't know how to fix it directly since it only exists on Linux, but there's a way around it: once you get to the point where the bug occurs, press Z+P to skip to the next scene. That should get you around it and allow you to enjoy the rest of the story.
Thank you so much for playing! Sorry about the bug 😅
Hey! No problem, that sounds like an easy fix :) maybe you should mention it above, you already have a paragraph about the linux version so you could add that fix in!
Thank you for the fast answer!
Hey again! I got to the beginning of Episode 6 now, but it never fades out of black after the narrator saying sorry :/ and then pressing Z+P there seems to sort of break it - I get to after Hopeville (it seems? theres three new characters joining them) going up to the top of the mesa, and then I walked to that horned mech and it said "T", and then it jumped to the previous chapter (where I got to choose whether to have a good or a bad talk that had consequence according to narrator).
If you have any ideas of how I could fix it again that would be awesome, but anyways I understand that it might be hard to fix such things for the linux build :)
Hey! That's... Really goddamn weird, I'm not gonna lie. The line "I'm so, so sorry" doesn't jump to a new scene, so I'm hard-pressed to think of why it would glitch out like that, and I can't think of a single reason the horn mech would jump you all the way back to episode 5. I'd recommend rebooting your computer, and if that doesn't work, I'm happy to issue you a refund. Apologies for the glitches!!
Hey! Dont worry, I got past it by running the windows version with WINE (windows compability layer), and thru WINE it works! :D Gonna continue the story today \o/
I tried looking at some logs and stuff, there seems to be some hickup at the usage of "." but I'm not sure that's related? I cannot attach files to this reply but I'll try and send you a PM or however it works! I'll send you the unity Player.log.
For the record I tried running the linux game with the -force-glcore and -force-opengl, both the 32 and 64 bit versions, no change.
I have a friend Liam who runs the gamingonlinux.com site, and I said he should cover your game, but he said until these bugs are fixed he probably wont have time. It might not be worth your time still tho but you decide! Im happy to try out any fixes you make.
Thanks again for a great game!
I feel like it took me too long to get to this. Glad I finally got around to it, even if the ending did fill me with Actual Despair for a little bit there. Well written, the soundtrack rules, and as a dude who just likes seeing diverse and unique and, well, human characters in stuff, you did a hell of a job because this had all of those things. God damn but this game gets right to the core of things (or the meat of the matter. Eh? Eh?) with its characters. Just a complete delight.
Season 2 seems like it will be very exciting indeed.
this game rocks. I was sold on the premise alone, but the writing is soooo well done, from the main characters to the side stories like creepy clerk. and when they actually talk about serious things I nearly teared up. will recommend this to all my friends.
holy heck I can't wait for more of this good good stuff
So, I've already raved about how great and true the story is (because even if it is completely fantastic and wild, it speaks to some palatable truths about fury and indignation in our time), but I'd also like to note, having thought about it a bit, just how cool it is to see a genuine example of trashy DIY video game punk art, where the edges are not smoothed, aesthetic is cheap and flimsy and nothing of it feels wrong or off, because it is how those things are best served.
Absolutely fantastic. Can't get enough of the hellworld news irl and this encapsulates the hope for the better in the face of however grim things get. Started out wanting to focus on a couple of characters and ended up rooting for all of them. Don't mean to gush, but thanks doesn't seem to cut it <drunk>, cheers!
Incredible game. A simple yet engaging combat system, compelling characters, an emotional roller coaster of a story. I realize all this sounds like generic praise, but I do love this game to death. Can't wait for the finale!
Bought, played through all the out episodes thus far. Irreverent, explosively funny, not afraid to stop at anything short of genuine outrage. Incredibly punk in the best possible way. Can't recommend it enough.
I need to save for a college course now but ima save this for later :)
I liked the part where there was the queer people and the meat mechs and the facists dying and the soundtrack.
I've played the game through episode 3, and there are so many things I love about it and it's hard to land on a few points to bring up.
First of all, the characterization and mood is fantastic. I feel like I'm playing Firefly if hthr made Firefly instead. Immediately I'm in a world that feels real and lived in and somehow makes sense.
The game's narrative makes a subtle and multifaceted commentary on the nature of people that is so rare in today's media: people hurt, people chafe, people cry and bite and punch. And it happens and it sucks but those feelings are valid on all sides.
This is the rare kind of game that is so much more than the sum of its already fantastic parts. I had high expectations going into it (because hthr) and was so happy to have them exceeded when I was sucked into a real, meaty, hurting world.
(Sam & Lianna are my favs)
Aw heck yeaH. Honestly, this game feels like A Queer's Guide to Surviving The Everyday Apocalypse in every way. Even the gameplay lends itself to a best strategy for getting by irl. And with each character dealing with this hell in their own way, it's really easy for me to find myself in each one of them.
Cass is incredible, this game is great, Heather's great, and blood stations are the best! Thank you!
I love this a lot. The characters are messy and appealing, and the whole way it's written and put together feels so effortless. The art is awesome - the ASCII stars in the night sky are incredibly beautiful. I'm so excited for the rest of the story!
This game is so hecking good.
The style in this game is so damned good. The ASCII backgrounds contrasted against the character art, the blocky abstracted mech designs, the unsettling pre-fight vignettes... I love it.
This is legitimately amazing. I can't wait for episode 3.
Eps 1-2 of EMF are wonderfully executed, if a bit short. Dialog stands out, answering unspoken questions while deepening the mystery of the world around you. Also the main cast is all gay so 10/10.
I always get very nervous when I see people talking about "Neonazis" in combination with any sort of identity politics. Because a lot of people seem to just apply the "Nazi" tag to literally anyone who they disagree with these days. I hope this doesn't fall into that trap.
"Brad dabs." I feel ill.
Then I'm happy to report that these are genuine bonafide neonazis! One hundred percent actual literal fascists that want to kill anyone unlike them (including but not limited to the four gay protagonists of this story). Made in America's late-capitalist imperialist hell regime and imported directly to an alternate universe where most technology is made out of meat. Seriously, I don't get where you're coming from here -- do you live in a world where neonazis don't exist? Because where I'm from, they're fuckin' frequent.
If this game isn't for you, feel free to not play it. If you bought a copy and turned out to not enjoy it, I'll gladly give you a refund. But don't come in here complaining about a game you haven't played just because of your own preconceptions of what it must be.
Where do you live where you see literal neo-nazi fascists just wandering around in SS uniforms on the street? I was given to believe they mostly hung out in basements and screamed about things on the internet. It doesn't sound like a very nice place, wherever it is.
In any case, if you feel somehow attacked by this post I'll delete it. I'm not defending actual fascists, racists, sexists, etc, I've just seen a lot of very angry and exaggerated rhetoric lately and was hoping this game wasn't a victim of it. Nazi is a pretty powerful word and when it gets applied to garden variety jerks or just people who don't agree with something, it waters it down. It makes real neo-nazis less of the gut punch of terrible that they actually are. I already see people on your twitter conflating me with being one. Its becoming Reductio ad Hitlerum and I worry that it will normalize actual neo nazis by making people inoculated to the word/idea.
And no, I haven't played it yet. But thats because it isn't finished yet and I don't like playing episodic games if all the episodes aren't out yet. Half Life 2 fooled me once.
If you're looking for something that isn't intensely angry and intensely political you've come to the wrong game. Again, really not sure why you feel the need to comment if it's clear you don't actually want to play the game.
Update: saw you edited this while I was replying to it. Nobody on my twitter called you a nazi, the thing normalizing neonazis isn't people saying "neonazis are bad" but instead the people saying "neonazis are good", and whether you play the game is of very little concern to me. That said, the fact that you're trying to talk down at me about the politics of a game that you haven't played and that I have spent literal months making says a lot about you as a person. Now say something constructive or don't say anything at all.
I'm not talking down to you? At least not intentionally. I'm expressing my opinion and then explaining it. Again, if that is offensive to you, I'm sorry.
Since this seems to be going nowhere fast I'll just leave it at that.
This game is a wonderful, beautiful, angry, and triumphant clash of aesthetics and feelings and I'm super excited to see where the future episodes go. Please check this out!